Название: Python: An Introduction to Programming, 2nd Edition
Автор: James R. Parker
Издательство: Mercury Learning & Information
Год: 2021
Страниц: 593
Язык: английский
Формат: pdf (true)
Размер: 18.4 MB
This book is an introduction to programming concepts that uses Python 3 as the target language. It covers basic computer concepts such as loops, strings, functions, files, graphics, multimedia, algorithms, classes, writing code, etc. Many examples are based on video games because Python has become the language of choice for basic game development. It follows a practical just in time presentation – material is given to the student when it is needed. Designed as a year one textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience. Companion files with source code, solved programming exercises, projects, and figures from the text are included.
FEATURES: * Introduces programming concepts using Python 3 * Covers basic computer concepts such as loops, strings, functions, files, graphics, multimedia, algorithms, classes, writing code, etc. * Develops graphics, exercises, and user interface using Pygame * Includes many examples based on video game development * 4 color throughout with game demos on the companion files * New chapters on parsing (14) and graphics(15) * Instructor ancillaries for use as a textbook
Автор: James R. Parker
Издательство: Mercury Learning & Information
Год: 2021
Страниц: 593
Язык: английский
Формат: pdf (true)
Размер: 18.4 MB
This book is an introduction to programming concepts that uses Python 3 as the target language. It covers basic computer concepts such as loops, strings, functions, files, graphics, multimedia, algorithms, classes, writing code, etc. Many examples are based on video games because Python has become the language of choice for basic game development. It follows a practical just in time presentation – material is given to the student when it is needed. Designed as a year one textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience. Companion files with source code, solved programming exercises, projects, and figures from the text are included.
FEATURES: * Introduces programming concepts using Python 3 * Covers basic computer concepts such as loops, strings, functions, files, graphics, multimedia, algorithms, classes, writing code, etc. * Develops graphics, exercises, and user interface using Pygame * Includes many examples based on video game development * 4 color throughout with game demos on the companion files * New chapters on parsing (14) and graphics(15) * Instructor ancillaries for use as a textbook
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